concept art

Concept Art

My concept design work focuses largely on colour, lighting and texture. I enjoy creating unique perspective and highly detailed scenes to create immersive atmospheres.. Below are a series of projects ranging from Sister Sludge to a psychological thriller titled Dreamless. 

Workflow- Soup's Room

My most recent piece is Soup’s Room. When approaching pieces like this, I like to map out my initial ideas digitally, using looser brush strokes to get the gist of the lighting and atmosphere- next using my sketchbook to get a more detailed sense of the structure. Given the incredibly detailed nature of the piece, I opted to create my line-art and initial value map first in greyscale. Exploring alternative lighting was important here because of the many light sources I couldn’t show vividly in the sun.

The Sludge House

Designing the house for Sister Sludge is an ongoing project, starting with the above rendering of the exterior. The whole house is a reflection of the cast of characters- eclectic, warm and chaotic. Below, the kitchen from several perspectives.

A standalone piece I'm hoping to develop further.

Swamp Trailer

When presented with the question: “If a frog became a 20-something year old man- where would he live?” I decided to use the most annoying perspective ever. And then designed a swamp themed Persian rug.

Shiba Corner Store

An off-license run by a family of Shiba Inus. 

Dreamless

Concept art from Dreamless, a TV show pitch I helped develop during uni. Thematically, its a lot darker than my usual work so it was a fun exercise in exploring more angsty subject matter.

Other Projects

There’s an obstacle course in the walls.

Early concept design for a short film I’m developing currently.